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Mesa Web Designers

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Your customers already have an app. It's called a browser.

A native app is the right call for some jobs and an expensive souvenir for others. We build iOS and Android apps from $3,750, and web apps that install from the browser. The first conversation is about which one your job needs.

Test the door they're already using.

Before anyone downloads your app, they've met your website on a phone. So that's how we tested websites: 472 Phoenix-area business homepages on a simulated phone. In our Phoenix-area sample, the median main content on the homepage took 6.5 seconds to appear, and 78% took longer than four seconds. On 21%, tap targets were too small or too close together.

An app doesn't repair any of that. We wouldn't expect someone who gave up on a slow homepage to go hunting for your listing in a store. So run the health check on your own site first. If the phone experience is the trouble, mobile fixes cost far less than an app, and so does speeding up a WordPress site on a phone.

What an icon on the home screen is good for.

A native app earns its spot in a few plain situations. Deep camera work. Location tracking in the background. Something people open so often they want it one tap away: a crew's job list, a loyalty card, a tool used on every call. Staff are the easy case, because you can tell them to install it.

Customers are harder. We don't expect anyone to install a plumber. A buyer who needs you once in a long while belongs on a fast page with a phone number and a form, and that's web design, at a smaller price. A startup testing an idea has the same answer for a different reason: prove it on the web and spend on the store listing once people keep coming back.

The middle road is a web app with an icon.

A progressive web app can be installed on a device, can work offline, and can run on multiple platforms from a single codebase, iPhone and Android included. It doesn't need a store. It's built the way we build web applications, which start from $575, so it's often the cheaper road. Web platforms do have limits on phones, and those limits move, so we'd test your must-have feature on real devices before you commit.

The browser can carry more than people assume. PlayBrixel is a real-time building game that runs with no download and no account. Digital Yard Sign SEO is a Next.js platform with a check-in flow a technician uses from the job site. A game and a job-site tool make a fair test of what the web can carry.

Nobody gets to skip the backend.

An app is a screen. The logins, customer records, payments and notifications live on a server, and that server is a large share of the work. Here one developer builds both sides, so the app and its server can't develop a difference of opinion. If it has to talk to your CRM or your field software, that's an integration in the same scope.

Then there's the rescue call: the developer vanished, an operating system update arrived, and the app your customers use has stopped opening. We read the code, stabilize it, document it and tell you whether to keep it or replace it. It's the same habit as website repair, on a smaller screen.

How it works

Native or web comes first. Everything follows from it.

01

Settle native or web

We list what the app must do and test the hard parts against each option. You get a written recommendation and a flat quote for the road you pick.

02

Build the server first

Accounts, data and connections go in before the screens get pretty. An app is only as useful as what it can reach.

03

Test on real phones

Your staff or a few customers use it on their own devices. Weak signal, old handsets and fat thumbs find what a desk never will.

04

Ship and keep it current

A web app goes live when we deploy it. A store app goes to Apple or Google for review, on their clock. We recommend an account in your business's name.

They get it done.

We had no idea where to start; they explained the build process and were patient with our many questions. All expectations and timelines were met. Double thumbs up!

First class all the way!

From the prompt communication, being available seven days a week, to the nuts and bolts of getting our project completed on time and on budget — I highly recommend!

Price it in a minute

Find out what your app starts at.

Mobile apps start from $3,750, and the answers you tap here shape the rest: platforms, screens, offline needs, what it connects to. If a web app would do the job, you'll hear that when the developer follows up.

  • Every price published on the pricing page
  • 0% financing with 25% down. Financed projects are hosted on the DataCram platform for the length of the plan. Shopify stores can't be financed.
  • One developer from first call to launch
Step 2 of 4 · The details50%

Tell us about the app

Pick what fits (pick any)

Rather talk? (480) 525-7582. 0% financing on any project, 25% down. See all pricing

Mobile & App Development: questions we hear a lot.

Do I actually need a mobile app?

Maybe not. If people use you rarely, or the job is reading and booking, we'd look at a web app or a better mobile site first. If you need deep camera work, background location or a daily habit, native has a real case. We'll give you our read before you spend anything.

How much does a mobile app cost?

A mobile app starts from $3,750. Platforms, screens, offline needs and connections set the final price. Web apps start from $575, so a progressive web app is often less. Either way you get a flat quote before work starts.

Will it work on both iPhone and Android?

One progressive web app covers both, from a single codebase. For native work, we recommend an approach based on who your users are and what the app must do, and explain the tradeoffs in cost and upkeep before you commit.

Who deals with the App Store and Google Play?

We handle the submission and its technical side. Apple and Google charge their own developer account fees, paid to them directly, and we recommend accounts in your business's name so the listing is yours. Approval is their decision, and neither we nor anyone else can promise it. A web app skips all of this.

Will an app bring in more customers?

We can't promise that, and we'd be wary of anyone who does. Our read is that an app mostly serves people who already know you. Finding new ones is the work of SEO and a website that holds up on a phone.

Can you fix an app someone else built?

Yes. We assess the code, stabilize what's there, and write down how it works. Then we tell you whether to improve it or rebuild it. If it's a web app or a site that's broken on phones, mobile fixes may be all you need.

Tell us what the app is supposed to do.

One paragraph is plenty. You'll hear whether it should be native, a web app or a better mobile site, and what each costs. If you have an app emergency, say so up top.